Improvising a Plan B (or: What To Do When Players Cancel)


In this episode of 'Hello Adventurers,' The Dungeon Masters share their insights on managing player absences in tabletop RPG sessions. They discuss how to handle both planned and unexpected absences, emphasizing the importance of establishing...
In this episode of 'Hello Adventurers,' The Dungeon Masters share their insights on managing player absences in tabletop RPG sessions. They discuss how to handle both planned and unexpected absences, emphasizing the importance of establishing protocols during session zero. The hosts explore practical solutions such as running prequels, side quests, or alternative activities like one-shots or board games. They also highlight the importance of mutual respect, punctuality, and the flexibility to adjust game plans according to the group's needs. Listener questions are featured, with a special focus on a voicemail from a fan named Harren. This episode serves as a valuable resource for DMs aiming to keep the game running smoothly despite player absences.
1
00:00:21.440 --> 00:00:26.120
Adventurer, the podcast for role players. Hey game masters, to help level
2
00:00:26.239 --> 00:00:29.800
up your game. We are your
dungeon masters. I'm Jus and Portiso,
3
00:00:30.120 --> 00:00:34.439
I'm Joe McCall and I'm Jim Crocker. And today we're kind of doing a
4
00:00:34.520 --> 00:00:38.119
little no. We always like doing
our our mail bag episode, but this
5
00:00:38.159 --> 00:00:43.960
one kind of this This goes beyond
a short mail bag episode. This is
6
00:00:43.960 --> 00:00:47.399
a whole episode in itself. So
we got a voicemail here from Haron,
7
00:00:47.799 --> 00:00:51.119
So thanks so much for calling in. But let's let's hear from Haroen real
8
00:00:51.200 --> 00:00:54.840
quick and we'll talk about what we're
going to talk about today. So Haron,
9
00:00:54.880 --> 00:00:58.920
go ahead, Hello, this is
Haroen from Jersey. I was hoping
10
00:00:58.960 --> 00:01:03.799
to get your opinion on people missing
sessions. So, right, if you
11
00:01:03.840 --> 00:01:07.840
have a five person session and one
person cancels, I usually just do it
12
00:01:07.840 --> 00:01:11.640
the same way. We just have
them jump in the next time. They
13
00:01:11.640 --> 00:01:17.200
were busy doing something and they game
late, so that's what their character did
14
00:01:17.239 --> 00:01:21.680
too. But at what point do
you feel it's worth just breaking out a
15
00:01:21.680 --> 00:01:26.519
different board game or canceling with different
amounts of people, And at what point
16
00:01:26.519 --> 00:01:30.200
do you try and do like some
kind of side quest or something or maybe
17
00:01:32.719 --> 00:01:36.000
try to do just a different one
shot, maybe in the same universe.
18
00:01:36.079 --> 00:01:40.599
I've had DMS tried to do like
a prequel thing, which always felt kind
19
00:01:40.599 --> 00:01:45.719
of weird, but it did give
characters the opportunity to do some character development.
20
00:01:45.799 --> 00:01:49.640
Maybe if you're the two people who
show up or still friends or were
21
00:01:49.680 --> 00:01:53.920
friends beforehand, you can still build
up how that relationship is, how that
22
00:01:53.959 --> 00:01:57.920
relationship got where it is. Thanks
guys, big fan. Oh we're big
23
00:01:57.920 --> 00:02:00.840
fans of you two harn thanks so
much. I thought he was telling us.
24
00:02:00.840 --> 00:02:04.519
See he was a big fan.
He is a big fan. Yeah,
25
00:02:04.599 --> 00:02:07.560
yeah, yeah, they wouldn't know. Yeah that he's that thing of
26
00:02:07.560 --> 00:02:13.560
offshore that's been bringing us energy and
making people mad for some reason. Huh
27
00:02:13.599 --> 00:02:15.840
so. Yeah. So the gist
of it is when you got players or
28
00:02:16.199 --> 00:02:21.560
a player or players who can't make
a session, what do you do and
29
00:02:21.840 --> 00:02:25.039
how much does that does that answer
change? With how many players can't make
30
00:02:25.080 --> 00:02:29.280
it, you cut them out of
your life and you never speak to them
31
00:02:29.280 --> 00:02:32.400
again. Then I would have zero
friends ever ever, ever easy. Non.
32
00:02:35.479 --> 00:02:39.039
I worked hard at this. Okay, God, our session would have
33
00:02:39.400 --> 00:02:43.120
our says would be dead years ago. Yo, Yeah, because of me.
34
00:02:43.639 --> 00:02:47.800
That's what I'm stopped talking about.
So I'm going to open this up
35
00:02:47.800 --> 00:02:51.680
by saying my answers at least,
and I am sure yours as well,
36
00:02:52.080 --> 00:02:54.680
are going to change with how many
players are you expecting? How many players
37
00:02:54.719 --> 00:03:00.719
are in your game currently. And
this kind of change is a little bit
38
00:03:00.879 --> 00:03:02.159
because you know that's going to affect
you know, one player is gonna be
39
00:03:02.159 --> 00:03:07.520
taking up a smaller percentage of your
table. So in a six player game,
40
00:03:07.560 --> 00:03:09.360
like like we're playing right now,
Joe, you know, one player
41
00:03:09.400 --> 00:03:14.280
missing is like okay, that player
is just kind of that that character is
42
00:03:14.360 --> 00:03:17.120
just, i know, off looking
around for something and while the other five
43
00:03:17.199 --> 00:03:21.919
are doing stuff. In a six
player game, if one player says they
44
00:03:21.960 --> 00:03:29.800
can't show up, that's what I
call a relief. Three actually like players
45
00:03:29.840 --> 00:03:32.599
only because I couldn't bring myself to
say no to that sixth person right,
46
00:03:32.840 --> 00:03:38.319
So where we're at. But yeahs
like six player game, one player defa
47
00:03:38.759 --> 00:03:42.360
we like having Zach. I don't
know Zach, so I got no beef
48
00:03:42.360 --> 00:03:45.560
with Zach. I just had a
name somebody. Yeah, I think Zach
49
00:03:45.639 --> 00:03:47.960
is the most recent addition to our
game. But so you know, going
50
00:03:47.960 --> 00:03:51.360
from six person game to a five
player games, Okay, yeah, we
51
00:03:51.400 --> 00:03:53.800
can. It's actually a little easier
to balance now, and we can still
52
00:03:53.840 --> 00:03:58.840
continue your canonical game, have them
level up with you also, and then
53
00:03:58.879 --> 00:04:01.000
just kind of say like, okay
that that player is like or the character
54
00:04:01.280 --> 00:04:05.039
is is back at wherever we left
them looking for stuff, Like I'm going
55
00:04:05.080 --> 00:04:11.400
to make the argument that that is
not the first question, okay, And
56
00:04:11.479 --> 00:04:16.399
I think the first question is is
this an absence you knew about in advance
57
00:04:16.720 --> 00:04:21.160
or didn't I and I think that
that's where it starts. And then from
58
00:04:21.160 --> 00:04:25.000
there, Okay, you look at
the table and how many players and stuff
59
00:04:25.040 --> 00:04:28.600
like this and everything, because your
options are going to be different, you
60
00:04:28.600 --> 00:04:31.480
know, and and one is going
to require you to, you know,
61
00:04:31.600 --> 00:04:35.560
kind of have a protocol in place
to deal with that unexpected situation, and
62
00:04:35.639 --> 00:04:40.240
the other one someone says, hey, I won't be here in two weeks.
63
00:04:40.839 --> 00:04:43.079
You know, you can have a
discussion with everybody about what's going to
64
00:04:43.120 --> 00:04:46.680
happen, and you've got some time. But the yeah, I think that
65
00:04:46.720 --> 00:04:51.160
first question is is you know,
like did somebody just know show or do
66
00:04:51.240 --> 00:04:55.959
you know that you know? Their
sisters getting married in a month, and
67
00:04:56.000 --> 00:04:59.439
so they're not going to be there
for that session sure, and so okay,
68
00:04:59.519 --> 00:05:03.519
so that sounds like session zero stuff. So I think that is I
69
00:05:03.519 --> 00:05:06.519
think, and I think that's one
of the things that setting that protocol for
70
00:05:06.560 --> 00:05:10.639
that that we got to get into
here, is that is that this is
71
00:05:10.680 --> 00:05:15.959
stuff that should be laid down in
advance and and and not a like it's
72
00:05:15.000 --> 00:05:18.720
not a question you should be asking
day of Oh, should someone didn't show
73
00:05:18.759 --> 00:05:21.240
up, what do we do?
Yeah, like you should have probably have
74
00:05:21.319 --> 00:05:25.839
that down, you know, and
know what's going on, all right,
75
00:05:26.199 --> 00:05:29.240
So let's say that this is a
discussion to be had at session zero.
76
00:05:29.680 --> 00:05:33.160
And the reminder that you are allowed
to have a session zero mid campaign.
77
00:05:35.319 --> 00:05:39.839
So if this is the time to
start thinking of these protocols, whether you've
78
00:05:39.839 --> 00:05:42.639
been playing for you know, two
weeks or two years, you can you
79
00:05:42.839 --> 00:05:46.120
can always set down those protocols and
get a game plan in place. So
80
00:05:46.240 --> 00:05:48.879
let's let's help hower and come up
with a game plan. And I think
81
00:05:48.920 --> 00:05:51.720
the other thing that I want to
that I want to call out is that
82
00:05:53.319 --> 00:05:58.879
people's, especially if you're an adult, people's schedules change during the year,
83
00:05:59.720 --> 00:06:01.959
and so one thing that might make
a lot of sense is to say,
84
00:06:02.480 --> 00:06:06.920
you know, like September to June
during the school year. Here's our policy
85
00:06:08.040 --> 00:06:12.360
for for how we handle it,
you know whatever, except Christmas and New
86
00:06:12.439 --> 00:06:15.920
Years, and then we do it
a different way during the summer or something
87
00:06:15.959 --> 00:06:17.040
like that, because a lot,
you know, we're gonna have a lot
88
00:06:17.040 --> 00:06:23.560
more absences or whatever. And and
this doesn't have to be like a one
89
00:06:23.560 --> 00:06:26.639
size fits all all the time.
You can revisit it. Yeah, And
90
00:06:26.720 --> 00:06:29.639
it is that you always do a
temperature check every couple of months or whatever,
91
00:06:29.720 --> 00:06:31.480
or even every month if you're playing
that often. And say hey,
92
00:06:31.600 --> 00:06:35.639
or just like you're buying into your
insurance at work, any any life change,
93
00:06:36.120 --> 00:06:41.560
you're allowed to change your insuranceitating event
or whatever it is. So what
94
00:06:41.639 --> 00:06:45.199
is this but game insurance? All
right? And so anybody has any sort
95
00:06:45.199 --> 00:06:46.240
of life change, No, and
say hey we're hey, we're pregnant,
96
00:06:46.319 --> 00:06:49.240
Hey we got engaged. Hey I
started school. Hey I got a new
97
00:06:49.279 --> 00:06:51.959
job, Hey I lost the job. You know, all that kind of
98
00:06:53.000 --> 00:06:56.720
stuff can change your your schedule.
And I think we've had all of those
99
00:06:56.720 --> 00:07:00.439
things happened too. I think I've
had all those things happen just to me,
100
00:07:00.240 --> 00:07:03.800
like Balder's Gate guys. Sorry,
oh yeah, I can see you
101
00:07:03.879 --> 00:07:06.720
later. Things are going really well
with me and shadow Heart right now,
102
00:07:06.800 --> 00:07:12.560
So I need to concentrate it.
I get that game, maybe I don't.
103
00:07:13.639 --> 00:07:15.279
It's really good, it's so so
good. If I have one of
104
00:07:15.319 --> 00:07:18.279
the options I was going to give
where if too many players cancel, just
105
00:07:18.279 --> 00:07:23.480
play with balder Skate for that night
until I want to stay home. So
106
00:07:23.720 --> 00:07:27.319
with that aside, so I'm going
to kind of like fear this towards like
107
00:07:27.800 --> 00:07:31.759
my preferences. Yeah sure, And
obviously everybody chime in with your own preferences
108
00:07:31.800 --> 00:07:36.000
and we can make adjustments therein.
And this is not for us to say,
109
00:07:36.519 --> 00:07:40.079
hey, haren this is the correct
answer. This is like, these
110
00:07:40.079 --> 00:07:44.560
are the kind of things that go
into my decision making process, and I
111
00:07:44.639 --> 00:07:49.639
invite you to also consider the same
things for you and your table and come
112
00:07:49.720 --> 00:07:54.519
up with a solution that works for
you. Guys. So the first thing
113
00:07:54.519 --> 00:07:57.079
I says, so, let's I'll
let I'll let Joe kind of handle the
114
00:07:57.120 --> 00:08:00.600
game that I'm playing with him,
because Joe is dming a table of six
115
00:08:00.639 --> 00:08:05.759
players. I just two days ago
from the time of this recording, had
116
00:08:05.759 --> 00:08:09.759
my session zero for a game that
I'm gonna start dming for four players.
117
00:08:09.439 --> 00:08:13.240
And this is the kind of thing
that we and that by session zero,
118
00:08:13.279 --> 00:08:16.319
I mean it was entirely character creation
and we didn't really get into anything else.
119
00:08:16.720 --> 00:08:18.079
But this is kind of thing that
we'll have to talk about with them
120
00:08:18.120 --> 00:08:22.639
as well. And you know,
Jim, you've had how many tables over
121
00:08:22.680 --> 00:08:26.680
the years, So we'll go as
your preferences, and then of course I'll
122
00:08:26.720 --> 00:08:30.279
kind of gear this towards my public
one shots as well, because I have
123
00:08:30.920 --> 00:08:33.080
very different answers for those. And
in fact, if I seem distracted of
124
00:08:33.120 --> 00:08:35.679
all this, because my discord is
blowing up, because I might have to
125
00:08:35.679 --> 00:08:45.039
cancel the game tonight. So this
is very very relevant right now in the
126
00:08:45.080 --> 00:08:48.600
moment. There we go. So
Jill, let's let's start with let's start
127
00:08:48.600 --> 00:08:50.919
with you with with the larger table. What kind of things are you considering,
128
00:08:52.519 --> 00:08:54.480
Like, what are some of the
factors that would make you kind of
129
00:08:54.559 --> 00:08:58.960
change your answer? Yeah, so
our game is a little bit different than
130
00:08:58.000 --> 00:09:01.720
most games, because I feel like
most games are going to be playing once
131
00:09:01.759 --> 00:09:05.000
a week or once every other week. We play once a month, so
132
00:09:05.480 --> 00:09:07.480
lucky if we're lucky. And but
part of it is our schedule, the
133
00:09:07.480 --> 00:09:11.200
way we schedule it, and and
so we Basically, we'll play a game
134
00:09:11.279 --> 00:09:13.919
and we'll start discussing it kind of
at the end of that game, and
135
00:09:13.960 --> 00:09:18.360
then and then we'll take we have
a discord, and we take our discussion
136
00:09:18.799 --> 00:09:22.559
usually there and say, okay,
you know what dates. You know,
137
00:09:22.759 --> 00:09:26.759
these are the dates that are looking
good. Hey, this is the holiday.
138
00:09:26.840 --> 00:09:30.679
So we have this month, we
have Father's Day coming up, and
139
00:09:31.320 --> 00:09:33.799
you know that's that's a day for
me to half of our tables or fathers.
140
00:09:35.120 --> 00:09:37.639
Yeah, just bend my kids and
and you know, we have some
141
00:09:37.720 --> 00:09:41.000
other dads some that are celebrating that
for the first time this year, and
142
00:09:41.039 --> 00:09:43.519
so that's kind of a big deal. And I don't want to I don't
143
00:09:43.559 --> 00:09:46.799
want D and D hanging over you
know, somebody's head to say, hey,
144
00:09:46.799 --> 00:09:50.120
you gotta you know, you got
to get here because we've made this
145
00:09:50.759 --> 00:09:54.919
commitment to each other and and I'm
busy. So so there are months sometimes,
146
00:09:56.000 --> 00:09:58.840
especially when there's holidays involved, that
we just don't play that month,
147
00:09:58.159 --> 00:10:01.360
and that stinks, but you know, we just you know, come ready
148
00:10:01.360 --> 00:10:05.799
to play the next time. So
that's number one is usually we're scheduling a
149
00:10:05.840 --> 00:10:09.120
few weeks out and everybody kind of
understands it, like, hey, listen.
150
00:10:09.120 --> 00:10:13.440
Once we put that, we all
agree this is the day we're playing,
151
00:10:13.960 --> 00:10:16.919
Like we've made this commitment and you
really got to play if you say
152
00:10:16.919 --> 00:10:20.840
you're going to play the other part
of that is we can move on probably
153
00:10:20.879 --> 00:10:24.399
without two to three. I would
say three is like pretty rough. Usually
154
00:10:24.440 --> 00:10:26.840
it's not going to happen. Three
is kind of a stretch, but doable.
155
00:10:28.240 --> 00:10:33.080
But in those instances, I just
moved the story along. So if
156
00:10:33.159 --> 00:10:37.679
there's not a major story beat that's
going to be taking place in the session
157
00:10:37.039 --> 00:10:41.159
the following week, or if it's
nowhere near a major story beat, I'll
158
00:10:41.279 --> 00:10:48.000
usually play on with up to two
to three players missing. If there is
159
00:10:48.039 --> 00:10:50.960
a major story beat, I kind
of make that known, like, hey,
160
00:10:52.480 --> 00:10:56.360
I really would like to get as
many of you guys together as I
161
00:10:56.440 --> 00:11:00.440
can because something big is going is
coming, or this is a important this
162
00:11:00.519 --> 00:11:03.840
is an important session, but we're
still For example, we had like two
163
00:11:03.879 --> 00:11:07.960
whole sessions that was like an extended
dungeon crawl, right where like, no,
164
00:11:07.080 --> 00:11:11.240
we can continue a crawl without any
major story stuff happening. Yeah yeah,
165
00:11:11.360 --> 00:11:15.480
yeah, but if there's major story
stuff, I kind of want everybody
166
00:11:15.519 --> 00:11:20.960
there just just so you can experience
that but we have again just because of
167
00:11:20.000 --> 00:11:24.879
our age and everything, we have
like a player that's taking care of a
168
00:11:24.000 --> 00:11:28.480
parent that that needs you know,
kind of a constant companion and they need
169
00:11:28.519 --> 00:11:33.200
to be there for their parent,
and that that trumps any anything, right,
170
00:11:33.240 --> 00:11:39.559
that trumps any any D and D
game or game or social outing it
171
00:11:39.639 --> 00:11:43.159
whatsoever. So for that player,
usually I think we've just been like,
172
00:11:43.240 --> 00:11:46.279
yeah, he's there, he's there, he's leveling up and he's off doing
173
00:11:46.320 --> 00:11:52.039
his own things, or yeah,
just we just don't. We don't include
174
00:11:52.039 --> 00:11:56.840
them in the action, but as
far as from the storytelling place, they
175
00:11:56.879 --> 00:12:01.320
are there and have experienced everything that
the party has. The other way that
176
00:12:01.360 --> 00:12:05.639
I've heard, I think it was
actually you that that told me about this
177
00:12:05.720 --> 00:12:07.720
is like there's different mechanics that you
can kind of put in place, like
178
00:12:09.120 --> 00:12:13.120
oh, they went off on a
boat or they went on a side quest
179
00:12:13.240 --> 00:12:16.159
or whatever, and you can the
boat the boat method is something I'll talk
180
00:12:16.200 --> 00:12:18.919
about, Yeah, like that's that's
all. You can do, all those
181
00:12:18.960 --> 00:12:22.840
things. But for us, it's
just they're there. You're just not going
182
00:12:22.840 --> 00:12:26.240
to hear from that character this week, or maybe you are, but nothing
183
00:12:26.639 --> 00:12:30.919
major. And I mean that's pretty
much how we deal with absences, like,
184
00:12:31.000 --> 00:12:37.240
out of six people, we very
rarely have three missing. And most
185
00:12:37.240 --> 00:12:41.440
of the time people aren't canceling last
minute unless it's me. It's usually me
186
00:12:41.600 --> 00:12:46.840
if if it's a last minute cancelation, and in those cases we just say
187
00:12:46.399 --> 00:12:50.879
Jason has run a one shot for
us, or we call it board game
188
00:12:52.000 --> 00:12:54.960
night, and you know, I
think we all for the most part,
189
00:12:56.200 --> 00:12:58.200
give as much notice as we possibly
can, so it's at least a few
190
00:12:58.240 --> 00:13:03.519
hours. It's not like a last
minute, last minute just but before I
191
00:13:03.639 --> 00:13:07.159
chimed on that part of it,
we had a player that was unavailable that
192
00:13:07.279 --> 00:13:09.559
night, and uh, He's like, no, me know if anything big
193
00:13:09.600 --> 00:13:11.639
happens. And there was one point
where like he's he's our rogue and we
194
00:13:11.720 --> 00:13:15.120
just need like a lock of picture
or something. I'm like, I'm like,
195
00:13:15.120 --> 00:13:16.919
oh, he's still with us,
right, You're like, yeah,
196
00:13:16.960 --> 00:13:18.120
I guess he's kind of just hanging
out the pack, like hey man,
197
00:13:18.120 --> 00:13:20.159
I'm just kind of grabb him by
the scruff of his neck. But here
198
00:13:20.159 --> 00:13:24.960
picked this lock. Yeah, and
we called the player or I think I
199
00:13:24.039 --> 00:13:26.679
texted him and I was like I
was like roll D twenty for me.
200
00:13:28.480 --> 00:13:31.000
Yeah. Yeah, He's like why
I'm like, just just do it.
201
00:13:33.039 --> 00:13:35.840
The next day, He's like,
I was so scared. Yeah, he
202
00:13:35.919 --> 00:13:37.759
was. He was at like he
was at an outing that he had to
203
00:13:37.799 --> 00:13:41.759
he could not miss. Yeah,
but we could still have side job work.
204
00:13:41.879 --> 00:13:43.639
Yeah yeah, and right, Yeah, so he did. He rolled,
205
00:13:43.679 --> 00:13:46.720
He rolled the D twenty while he
was at his event, and he
206
00:13:46.799 --> 00:13:50.480
ended up succeeding if I if memory
serves, But we never told him why
207
00:13:50.759 --> 00:13:56.519
why. Yeah, I'm gonna tell
him why. You gotta we gotta make
208
00:13:56.559 --> 00:13:58.559
him, make him sweat. I
told him later. But we got one
209
00:13:58.000 --> 00:14:00.759
in the sweat for a little bit. Yeah, I make I make a
210
00:14:00.840 --> 00:14:05.240
regret messing the session. Yeah,
it's it's not life and death. But
211
00:14:05.840 --> 00:14:11.159
if somebody has taken their time out
of their schedule and and made an effort
212
00:14:11.320 --> 00:14:16.120
to you know, post a great
night, put together a game for players,
213
00:14:16.200 --> 00:14:22.679
and they've made a commitment to you, it is it is your responsibility
214
00:14:24.360 --> 00:14:28.080
I think to like give as much
notice as you possibly can. But but
215
00:14:28.159 --> 00:14:31.080
things happen, right, But you
have to give have respect for the other
216
00:14:31.279 --> 00:14:37.320
people that you're playing with because usually
they're at least in our in our game,
217
00:14:37.399 --> 00:14:41.279
like we're all friends, are connected
in some way, like they're friend.
218
00:14:41.440 --> 00:14:45.240
They're a good friend of your friend, right, and so we try
219
00:14:45.279 --> 00:14:50.279
to I think I think the important
thing there is mutual respect. Yeah,
220
00:14:50.600 --> 00:14:56.919
I think that's the biggest thing.
But and that's how we deal with absences.
221
00:14:56.759 --> 00:14:58.759
Yeah, Now, because we have
a player who is, you know,
222
00:14:58.840 --> 00:15:01.559
a in taking care of a parent, it's it's difficult for us to
223
00:15:01.559 --> 00:15:07.159
even have all six for our players
present at any given time. And that's
224
00:15:07.200 --> 00:15:11.759
the other part is that we play
some of our players are that's one of
225
00:15:11.799 --> 00:15:15.000
the hardest. That's that is really
tough. We are we are a hybrid
226
00:15:15.039 --> 00:15:20.960
table. We have a dungeon master
and sometimes two or three players in person
227
00:15:22.600 --> 00:15:24.440
and a couple of players who live
over an hour away and don't want you
228
00:15:24.480 --> 00:15:28.879
know, and even once a month
that's a big trip. So we have
229
00:15:28.000 --> 00:15:31.000
some players that are online, some
players that are in person, and that
230
00:15:31.080 --> 00:15:33.759
makes some of that dynamic a little
bit difficult. Like if if Joe can't
231
00:15:33.759 --> 00:15:37.639
make a session that's our dungeon master, then like you know, I could
232
00:15:37.720 --> 00:15:39.159
run a one shot. But like
if we have players that are kind of
233
00:15:39.159 --> 00:15:43.440
all over the place and now we're
doing something that's that's not cannon and different
234
00:15:43.519 --> 00:15:46.320
characters, it's like you know,
they're just like that, we'll just take
235
00:15:46.360 --> 00:15:50.679
the night off. Yeah, And
it's also like there's a different consideration if
236
00:15:50.759 --> 00:15:54.879
everybody's just there online. Then if
you know, people have driven to your
237
00:15:54.960 --> 00:15:58.440
house and brought pizza and all that
kind of stuff and everything, that's that's
238
00:15:58.440 --> 00:16:02.240
another thing that's kind of like before
you decide what to do, you got
239
00:16:02.279 --> 00:16:04.000
to like, you know, did
we know that? Like like if you
240
00:16:04.039 --> 00:16:07.480
show up and then just somebody texts
you saying I just got in a car
241
00:16:07.519 --> 00:16:11.480
accident or you know, we had
a medical emergency or something like that,
242
00:16:11.200 --> 00:16:15.039
then you know that then that creates
a different situation if there's people sitting there
243
00:16:15.080 --> 00:16:18.120
in your house already, and then
if you're lock, you know, then
244
00:16:18.120 --> 00:16:22.200
if you can all just go do
something else. Because it's an online game.
245
00:16:22.039 --> 00:16:26.759
I will say, luckily that the
gentleman that hosts our games physically,
246
00:16:26.759 --> 00:16:30.000
even though I'm the GM, we
have our games at Jason's house and it
247
00:16:30.080 --> 00:16:34.159
is filled with board games. So
if that ever happened, no shortage of
248
00:16:34.240 --> 00:16:38.039
other things. Two player game,
one player games, twelve player game,
249
00:16:38.120 --> 00:16:42.440
like whatever you need that is a
tabletop game, sheez and has it.
250
00:16:42.559 --> 00:16:45.919
Yeah, everything from like the ware
rolls two Rooms in a boom. Yeah,
251
00:16:45.919 --> 00:16:48.159
we get we get eighty players.
I can get eighty player games going
252
00:16:48.159 --> 00:16:51.600
if I needed to. I don't
want to do that by the wa Yeah,
253
00:16:51.639 --> 00:16:53.039
bring you over seventy eight of your
friends. We'll play. You'll play
254
00:16:53.039 --> 00:17:00.000
t Rooms in a boom. Hello
Adventurers, just been in here to remind
255
00:17:00.039 --> 00:17:04.079
you guys that we're actively looking for
submissions for our Hello DMS episode that gets
256
00:17:04.119 --> 00:17:08.640
reported every month. Send us your
burning D and D questions the Helloadventurers Podcast
257
00:17:08.680 --> 00:17:15.200
at gmail dot com, or send
us a voicemail by visiting Helloadventurers podcast dot
258
00:17:15.240 --> 00:17:19.359
com slash voice. Don't forget to
begin your message with Hello DMS. You
259
00:17:19.440 --> 00:17:22.200
can't wait to get your questions to
talk about them on the show. Send
260
00:17:22.240 --> 00:17:27.440
us your questions today. That's Helloadventurers
Podcast at gmail dot com, or you
261
00:17:27.440 --> 00:17:32.799
the voice doing at helloadventurers podcast dot
com slash voice. Now let's get back
262
00:17:32.799 --> 00:17:38.880
to the show. So, and
that's something good that you mentioned, Jim,
263
00:17:38.920 --> 00:17:42.039
So like, let's hit the car
accident. So let's take the day
264
00:17:42.079 --> 00:17:47.240
of cancelation, the last minute cancelation
in good faiths Yeah, is going to
265
00:17:47.279 --> 00:17:49.680
be very different than just the no
show and this is another thing to consider
266
00:17:49.680 --> 00:17:55.519
where like what happens then is the
same player unable to know just let's let's
267
00:17:55.559 --> 00:17:59.400
let's say you're both in good faith
and not when it's the one is to
268
00:17:59.440 --> 00:18:03.880
repeat, repeat offender. Of course, if it's in good faith, you
269
00:18:03.880 --> 00:18:07.640
have to consider what the what the
actual situation is. You know, a
270
00:18:07.680 --> 00:18:11.400
player taking care of taking care of
another one, that's that's I think fully
271
00:18:11.440 --> 00:18:15.759
excusable indefinitely. But like now the
player that's just like you know, car
272
00:18:15.799 --> 00:18:18.599
broke down. I got into another
argument with my mom. Yeah, I'm
273
00:18:18.640 --> 00:18:22.599
sick, kids sick. Everyone else
is sick. Someone's sick every week.
274
00:18:22.000 --> 00:18:26.640
Well, I mean, and I
joked about like I just downloaded Balder's Gate.
275
00:18:26.759 --> 00:18:30.039
But there is some of that that
can go on where somebody decides on
276
00:18:30.119 --> 00:18:33.680
the day of that there's something else
going on. It's just more interesting than
277
00:18:33.680 --> 00:18:37.480
the game. Sure, yeah,
and you know and then that that precipitates,
278
00:18:38.079 --> 00:18:41.319
see my girlfriend, my girlfriend will
let me come over. You find
279
00:18:41.319 --> 00:18:45.799
out the girlfriend's shadow herd, which
you no based but yeah, sure,
280
00:18:45.559 --> 00:18:49.039
what if that happens a couple of
times? You know my es So yeah,
281
00:18:49.079 --> 00:18:52.759
there you go. But if that
happens a couple of times, then
282
00:18:52.880 --> 00:18:55.640
then you have a discussion about it. But for the most part, I
283
00:18:55.680 --> 00:18:57.319
think you want to assume that you've
got you know, in the indie game
284
00:18:57.400 --> 00:19:02.359
space, when we talk about safety
tool with open door is one of the
285
00:19:02.359 --> 00:19:04.599
things we talk about, and you
just kind of want to assume that if
286
00:19:04.640 --> 00:19:08.160
everybody's there and you you know that
that if people can't make it, it's
287
00:19:08.160 --> 00:19:11.880
because something happened in their lives and
they may or may not want to talk
288
00:19:11.920 --> 00:19:18.599
about it, right, And that
if you're going to have a policy about
289
00:19:18.720 --> 00:19:22.400
if you miss X number of sessions
in X number of weeks, that that
290
00:19:22.640 --> 00:19:26.839
like you can it's totally cool for
you to have what amounts to like a
291
00:19:26.920 --> 00:19:33.200
no fault divorce, right sure,
you know, where like it's you know,
292
00:19:33.400 --> 00:19:36.920
we know it's no one's fault.
It's not you know, nobody's angry,
293
00:19:37.000 --> 00:19:41.119
nobody's upset. But you know,
but like if you miss more than
294
00:19:41.119 --> 00:19:45.640
three sessions in a row, clearly
something's not working out somewhere and we're gonna
295
00:19:45.759 --> 00:19:51.000
we're gonna part ways and you know, either find another player or whatever,
296
00:19:51.200 --> 00:19:55.079
or you know, but to have
all that stuff in place that you know
297
00:19:55.920 --> 00:20:00.680
what's going on with it and like
the most common reason for that, I'm
298
00:20:00.680 --> 00:20:03.799
going to assume is going to be
scheduling su where like somebody, somebody just
299
00:20:03.920 --> 00:20:07.799
cannot you know, maybe their schedule
change and they didn't realize it was going
300
00:20:07.839 --> 00:20:10.720
to be as long term of a
change as they thought. And like you
301
00:20:10.720 --> 00:20:12.880
know now for schedule reasons, they
just missed session after session of your session.
302
00:20:12.920 --> 00:20:15.000
And this is when, like I
said before, you kind of just
303
00:20:15.079 --> 00:20:18.160
take a temperature checks check everyone,
no checking out everybody? Is your schedule
304
00:20:18.200 --> 00:20:22.160
still going to work for this time? And you know, are we still
305
00:20:22.160 --> 00:20:25.119
still in this? We're gonna We're
going to have another episode about session zeros
306
00:20:25.119 --> 00:20:27.880
and temperature checks because that's something that
Joe and I are going to work on.
307
00:20:30.079 --> 00:20:33.400
There's also there's also the possibility that
you are your friend is flaky.
308
00:20:33.640 --> 00:20:37.799
And here's the thing. You probably
know that your friend is flaky, So
309
00:20:37.880 --> 00:20:41.480
don't invite that friend to be part
of your D and D game or or
310
00:20:41.519 --> 00:20:47.000
treat their character as a drop in
character, understanding that they may or not
311
00:20:47.079 --> 00:20:51.079
be there, you know, the
presuming they're not going to be, and
312
00:20:51.119 --> 00:20:53.599
then when they are, it's a
little extra bonus they you know, they've
313
00:20:53.640 --> 00:20:59.359
got some extra help in the fight
whatever. I did actually have that rule
314
00:20:59.440 --> 00:21:03.920
a little bit with Walter Wilson.
With our friend Walter Yeah, who I
315
00:21:03.960 --> 00:21:06.240
said to him, I said,
hey, you know, I know you
316
00:21:06.279 --> 00:21:08.279
want to play d ind and I'd
love to have you be at my table,
317
00:21:08.720 --> 00:21:11.480
but I know work sometimes because at
the time, I think he was
318
00:21:11.519 --> 00:21:15.720
working at a liquor store. Okay, He's like, yeah, I don't
319
00:21:15.759 --> 00:21:18.759
know. Sometimes I can and sometimes
I can. You know, I'd feel
320
00:21:18.799 --> 00:21:22.319
bad, I'd feel bad committing to
the game and then like having to cancel.
321
00:21:22.359 --> 00:21:25.000
And I was like, well,
I'll tell you what, if you
322
00:21:25.039 --> 00:21:27.680
ever, can you get the guest
spot, you know, like you know,
323
00:21:29.400 --> 00:21:33.079
so I did have a kind of
an open door policy for do a
324
00:21:33.119 --> 00:21:37.400
wizard who was casting Blink and it
went awry, And you can do so
325
00:21:37.480 --> 00:21:40.599
much fun, so many fun things
with that. But that's also a thing
326
00:21:40.599 --> 00:21:44.720
where if you kind of have in
mind that you've got a kind of like
327
00:21:44.799 --> 00:21:48.759
an open chair like all the time, then you know whatever, like like
328
00:21:48.960 --> 00:21:52.440
a buddy who lives on the West
Coast who's home to visit his parents for
329
00:21:52.480 --> 00:21:56.680
a weekend, you know, you
can have them drop into the game because
330
00:21:56.720 --> 00:21:59.759
you're kind of always ready to have
somebody drop in something like that, you
331
00:21:59.799 --> 00:22:03.839
know whatever, your cousin's in town
and they want they want to get down
332
00:22:03.839 --> 00:22:06.279
in the game. One of the
other things that I wanted to kind of
333
00:22:06.839 --> 00:22:14.920
piggyback on this is that this is
all a lot easier if you're disciplined about
334
00:22:14.920 --> 00:22:19.880
making sure your sessions start on time
and end on time, giving you know,
335
00:22:19.960 --> 00:22:25.240
leading by example and showing some commitment
to yeah, commitment to commitment,
336
00:22:25.480 --> 00:22:30.799
yeah, and making sure that you
know that you're clear about like session starts
337
00:22:30.799 --> 00:22:36.519
at seven, and we like dice
hit the table at ten after something like
338
00:22:36.559 --> 00:22:40.079
that, you know, or you
know or or Dice hit the table at
339
00:22:40.079 --> 00:22:42.640
seven, which means you hear any
time before that getting ready and stuff,
340
00:22:42.680 --> 00:22:47.440
and you know, dice hit the
table at seven, you know, last
341
00:22:47.599 --> 00:22:52.119
roll ten o'clock and you know,
and then your wrap it because if it's
342
00:22:52.559 --> 00:22:56.039
one of the things that can make
people question what's going on is you know,
343
00:22:56.359 --> 00:23:00.200
if you're willing to wait forty minutes
for someone to show up, that's
344
00:23:00.200 --> 00:23:02.799
going to cause problems on the front
end. And it's gonna you know,
345
00:23:03.000 --> 00:23:06.799
for the people that were there on
time, that's you know, not valuing
346
00:23:06.839 --> 00:23:10.759
their time and their commitment and and
if if you let it run over too
347
00:23:10.839 --> 00:23:14.880
much at the end, then people
start to get you know, you know,
348
00:23:14.960 --> 00:23:17.039
am I going to be here for
three hours tonight or four and a
349
00:23:17.079 --> 00:23:19.279
half and I don't. And if
you don't know, that can make it
350
00:23:19.319 --> 00:23:23.160
tougher to commit to showing up as
we're awful where our table is awful at
351
00:23:23.160 --> 00:23:26.480
both of those things. Yeah,
starting, I think is something we should
352
00:23:26.519 --> 00:23:30.240
work on better. And ending I
feel like that's something where we are consistent,
353
00:23:30.400 --> 00:23:33.400
just like, oh, we're done
already, one one more, one
354
00:23:33.440 --> 00:23:36.799
more, Like I think like we're
always like, oh, we'll do it
355
00:23:36.799 --> 00:23:38.160
for thirty more minutes, and then
I look down and it's been an hour
356
00:23:38.200 --> 00:23:41.079
and a half and I go,
oh no. And that was one of
357
00:23:41.119 --> 00:23:45.519
the great things about when I ran
in the store, right like we started
358
00:23:45.559 --> 00:23:49.160
at the time the event started,
yep, because people paid to start playing
359
00:23:49.160 --> 00:23:53.720
at seven and it ended at nine
because that's when the store closed. Well,
360
00:23:53.759 --> 00:23:57.480
I should start selling the players,
it was I should start closing.
361
00:23:59.079 --> 00:24:03.839
But that made sure people showed up
on time. And we were really clear
362
00:24:03.880 --> 00:24:06.319
about like, yeah, like,
you know, you got to be there
363
00:24:06.319 --> 00:24:10.200
before seven if you want to get
seated. Yeah, and maybe maybe if
364
00:24:10.240 --> 00:24:12.000
you walk in a couple of minutes
late, you might still get a table,
365
00:24:12.240 --> 00:24:15.279
yeah, I think, But if
it's seven to fifteen, you're not.
366
00:24:15.519 --> 00:24:17.759
We're not going to I'm not going
to see you. Yeah. The
367
00:24:17.839 --> 00:24:21.000
other thing that you said that I
had actually made the light bulb go off,
368
00:24:21.000 --> 00:24:22.279
that I really liked was that you
said, like, bring pizza,
369
00:24:22.440 --> 00:24:26.240
because we do that wrong too.
We like, for like an hour game,
370
00:24:26.279 --> 00:24:30.119
we're like're ordering in the middle of
the game is death? That'side.
371
00:24:30.319 --> 00:24:33.359
Yeah, And I know we're dumb, and I know we're dumb every time
372
00:24:33.359 --> 00:24:37.359
we do it. It's good to
know that you're deaf. Yeah, at
373
00:24:37.440 --> 00:24:41.440
least you know there's a level,
there's a level of stupid where you don't
374
00:24:41.480 --> 00:24:44.119
you're too stupid to know you're stupid. I know, I'm so dumb,
375
00:24:44.599 --> 00:24:48.240
like like, but like at the
same time, like why didn't I think
376
00:24:48.279 --> 00:24:52.319
of that? Why didn't I think
about bringing the pizza, especially because you
377
00:24:52.359 --> 00:24:56.480
don't know and like like if you
order door dash or whatever and it's like
378
00:24:56.519 --> 00:25:00.759
you could be here anytime between thirty
and ninety minutes, then like you know,
379
00:25:00.839 --> 00:25:03.039
everybody's kind of watching the door and
it's just stress. The other part
380
00:25:03.119 --> 00:25:07.680
is it should be pizza because they
have a special right by Jason's house.
381
00:25:07.920 --> 00:25:11.680
It's thirteen dollars Sicilian pie every Monday
or Sunday and Monday. One of the
382
00:25:11.680 --> 00:25:15.839
best Sicilians ever. It's a really
good one of the I don't even like
383
00:25:15.880 --> 00:25:18.160
Sicilian pie. Yeah, delicious.
You get pizza and Jersey get Sicilian.
384
00:25:18.240 --> 00:25:22.599
That's that's how that's how I disagree
that one. Yeah, I disagree.
385
00:25:22.759 --> 00:25:26.599
But this, if you're in Tom's
River and you're anywhere near me, is
386
00:25:26.640 --> 00:25:32.400
thirty seven. That's the Sicilian to
get. Okay, sponsor us, Yeah,
387
00:25:33.359 --> 00:25:34.599
give us, give us pizza for
our game. Well, we'll keep
388
00:25:34.640 --> 00:25:40.359
talking about you can just it can
even not be free. Generally say sell
389
00:25:40.440 --> 00:25:42.400
us a pizza. That's the worst, the worst sponsorship it could have possibly
390
00:25:42.440 --> 00:25:47.039
asked for, a Joe. You
will keep them for advertising your product if
391
00:25:47.079 --> 00:25:48.720
you just sell it to us,
like, oh, I guess so,
392
00:25:49.039 --> 00:25:55.160
it's gonna be a coupon money on. But making sure that your schedule is
393
00:25:55.200 --> 00:25:59.440
locked in, including when you take
meal breaks and you know, bio breaks
394
00:25:59.440 --> 00:26:03.680
and stuff like that. All of
that helps keep things consistent in a way
395
00:26:03.680 --> 00:26:07.519
that makes people more likely to attend
because they understand what they're getting into and
396
00:26:07.839 --> 00:26:12.720
it's reliable, and that's that's huge
yelly, and again like leading by that
397
00:26:12.759 --> 00:26:15.599
example, but he listen, I
was here on time. We all started
398
00:26:15.640 --> 00:26:18.559
on time. I need need everyone
on the same page for that. Yeah,
399
00:26:18.559 --> 00:26:22.119
it's funny because this now it's in
a good way. I think it's
400
00:26:22.119 --> 00:26:26.279
bleeding into table etiquette, yes,
which is this whole thing is table Yeah,
401
00:26:26.319 --> 00:26:29.519
yeah, yeah, yeah, And
I think a lot of it does
402
00:26:29.720 --> 00:26:36.279
come down to that because the more
respect that there is at the table and
403
00:26:36.440 --> 00:26:38.480
for your group, I think that
right, you're going to have less of
404
00:26:38.519 --> 00:26:42.440
these like yeah, I'm not going
to make it this week, you know,
405
00:26:42.839 --> 00:26:45.160
and that's going to help help you
identify the ones that are just like
406
00:26:45.240 --> 00:26:49.000
it's just D and D whatever and
like and if that's not the level of
407
00:26:49.000 --> 00:26:52.240
commitment that you want at your table. If that if that's the level of
408
00:26:52.240 --> 00:26:53.799
commitment that you want and this is
just like a way to hang out,
409
00:26:53.960 --> 00:26:57.400
that's that's a totally fine, you
know. The blase attitude is is totally
410
00:26:57.480 --> 00:27:00.559
totally totally fine. Like I'm not
I'm not I'm not dissing those types of
411
00:27:00.559 --> 00:27:03.720
players, but that's not your table. And you've got one that's there,
412
00:27:03.720 --> 00:27:06.240
and that's how they think of this. It's like, all right, well
413
00:27:06.240 --> 00:27:08.720
this is now that's one identifiable.
So that's why I think session zero,
414
00:27:08.960 --> 00:27:12.400
zero point five, whatever you want
to do there, those check ins,
415
00:27:12.759 --> 00:27:17.839
those are super important and to more
of what Jim said too, like the
416
00:27:17.880 --> 00:27:22.960
safety tools of of that, like
setting an expectation. Yeah, right,
417
00:27:22.079 --> 00:27:29.799
setting an expectation early and often,
like is the best medicine for a well
418
00:27:29.839 --> 00:27:34.279
run meeting of any kind? Right
is I was a manager. I managed
419
00:27:34.640 --> 00:27:40.039
a group of you know, nine
or ten people, and that's something that
420
00:27:40.119 --> 00:27:44.519
was super important in that managing those
relationships as well. It was like,
421
00:27:44.880 --> 00:27:48.799
hey, listen, there's going to
be an expectation we're going to meet when
422
00:27:48.839 --> 00:27:52.359
we have meetings. We're going to
meet these times per month and at these
423
00:27:52.400 --> 00:27:57.440
times and it's not different anything else
meets. We want to touch on with
424
00:27:57.480 --> 00:28:02.359
this. I mean, maybe the
question is there is a little side question
425
00:28:02.440 --> 00:28:06.400
here, and that is how are
you going to handle mechanically the characters that
426
00:28:06.480 --> 00:28:10.119
don't show up for those sessions?
You know, do you do progression?
427
00:28:10.160 --> 00:28:14.240
How do you do xpeed? And
you know, like if you've got someone
428
00:28:14.279 --> 00:28:18.880
who just has a job that means
they miss one session a month or something
429
00:28:18.920 --> 00:28:22.519
like that because they've got a staff
meeting they have to attend. You know,
430
00:28:22.799 --> 00:28:26.160
is their character going to advance twenty
five percent more slowly than everybody else?
431
00:28:26.400 --> 00:28:30.599
Or and how do you handle that? Because people are going to have
432
00:28:30.680 --> 00:28:33.119
those questions, you know, because
we're talking about D and D where that
433
00:28:33.160 --> 00:28:37.640
stuff's important. You want to make
sure that's another session zero thing is not
434
00:28:37.920 --> 00:28:41.839
just what do we do how do
we handle it? But if you play
435
00:28:41.880 --> 00:28:45.960
and your character's not there, how
do we handle the rewards and the advancement
436
00:28:45.000 --> 00:28:48.319
and all that stuff, And just
make sure you have that down and everybody
437
00:28:48.400 --> 00:28:51.839
understands how that works. There's no
right or wrong way to do it.
438
00:28:52.039 --> 00:28:55.000
Necessarily, I know how I would
handle it. You can do it however
439
00:28:55.000 --> 00:28:57.160
you want. Just make sure everybody
knows what's going on with it when they
440
00:28:57.200 --> 00:29:00.960
do that. Yeah, a lot
of it relies on what kind of game
441
00:29:02.000 --> 00:29:07.359
you played, too, Like we
do a milestone ye progression, so everybody's
442
00:29:07.359 --> 00:29:10.960
just at the same time. Yeah, and that seems to be a huge
443
00:29:11.000 --> 00:29:14.480
five E thing too, where like
the game seems to be like pushing people
444
00:29:14.559 --> 00:29:18.319
towards doing a milestone thing, and
that's that's that's a different topic really,
445
00:29:18.359 --> 00:29:21.920
but keeping that at milestone and just
like you know, you can figure out
446
00:29:22.400 --> 00:29:26.519
story wise what's going on with those
characters. And I promised I would come
447
00:29:26.559 --> 00:29:30.440
back to the boat thing before I
really was playing. When I was just
448
00:29:30.480 --> 00:29:33.559
you know, as we mentioned in
the the Broadway episode, I was just
449
00:29:33.599 --> 00:29:37.319
a fan of the culture and enjoyed
hearing my friends play. I had a
450
00:29:37.319 --> 00:29:41.240
bunch of friends that were playing very
casually where everyone had the whatever, it's
451
00:29:41.359 --> 00:29:45.000
just D and D attitude, and
that's and again totally cool. They all
452
00:29:45.000 --> 00:29:51.519
have blast where like nobody was expected
to commit to showing up every week and
453
00:29:51.519 --> 00:29:52.279
it's just like, hey, listen, we're going to meet with this guy's
454
00:29:52.319 --> 00:29:56.400
house and if there's enough to play, we're going to play. And whoever's
455
00:29:56.440 --> 00:29:59.839
not there is on the boat.
And like they kind of just like had
456
00:29:59.839 --> 00:30:03.839
this centralized location where there was a
boat that was docked and your character is
457
00:30:03.920 --> 00:30:06.960
just on the boat doing boat stuff. You know, you're swabbing a poop
458
00:30:07.000 --> 00:30:10.160
deck whatever it is, while the
other players are out having an adventure.
459
00:30:10.559 --> 00:30:15.799
And and that worked for them on
something that's a little bit more like overarching
460
00:30:15.160 --> 00:30:18.799
story wise, you guys can figure
all that out and you guys can figure
461
00:30:18.839 --> 00:30:21.519
it out on the day of if
you need to, like when we had
462
00:30:21.519 --> 00:30:23.720
our Roague missing and say, okay, he's there, he's with us.
463
00:30:25.039 --> 00:30:27.559
He's just being really quiet today,
you know. And when I need to
464
00:30:27.680 --> 00:30:30.079
he's a sneaky boy. Yeah,
when he needs to pick a lock,
465
00:30:30.119 --> 00:30:33.960
I just don't meet me. The
barbarian just picks up the the halfling and
466
00:30:34.039 --> 00:30:37.519
just and just holds him at the
door. He doesn't have to talk for
467
00:30:37.559 --> 00:30:40.599
that. So, like, you
know, that's that's up to you,
468
00:30:40.640 --> 00:30:45.079
guys. And it seems like the
real answer to this is that and like
469
00:30:45.200 --> 00:30:48.200
everything and it's just almost it's almost
even like boring to keep saying it.
470
00:30:48.400 --> 00:30:52.160
Talk to your players, but there's
a lot of things to consider, and
471
00:30:52.200 --> 00:30:56.200
that's like, you know, if
they are going to have like an off
472
00:30:56.519 --> 00:31:00.319
story thing to be doing, that's
something and you discussed as you need to,
473
00:31:00.960 --> 00:31:04.480
but heard it sounds like you had
like a lot of options there and
474
00:31:04.519 --> 00:31:08.000
it's all they're all good options.
Yeah, And then the question was,
475
00:31:08.240 --> 00:31:11.680
you know, the question on the
surface was at what point do you do
476
00:31:11.759 --> 00:31:15.400
this? And I'm not going to
give you like you know, when there
477
00:31:15.440 --> 00:31:18.000
are two players missing, do this. I'm not going to give you,
478
00:31:18.039 --> 00:31:21.799
like the flow chart for your table, that's for your table. But you
479
00:31:21.839 --> 00:31:26.839
guys can absolutely have a mid campaign
session zero or zero point one as Joe
480
00:31:26.839 --> 00:31:29.759
and I like to call it.
Yeah, and you guys can make that
481
00:31:29.759 --> 00:31:33.039
flow chart whenever you want. Yeah, it's a lot. Like it's a
482
00:31:33.079 --> 00:31:34.240
lot like smoke and a brisket.
How do you know when it's done?
483
00:31:34.839 --> 00:31:37.920
Depends on how it feels done when
it's done. Yeah, try asking it
484
00:31:38.559 --> 00:31:42.039
you're done yet? Yeah, at
our particular table, since we play at
485
00:31:42.079 --> 00:31:45.640
my house, if there's two or
three people over and that's all it's and
486
00:31:45.720 --> 00:31:48.799
like we're it does not have to
play a D and D. We'll play
487
00:31:48.839 --> 00:31:52.599
you, We'll play one of my
board games and still eat the pizza that
488
00:31:52.640 --> 00:31:56.319
Joe definitely brought. Yeah, I've
got to start now. I love that.
489
00:31:57.480 --> 00:32:01.640
Where like I have like warm up
games that we play while we're waiting
490
00:32:01.640 --> 00:32:05.400
for people to come to the table, mostly D and D stuff. I
491
00:32:05.440 --> 00:32:08.079
have a Rock Paper Wizard which is
a ton of fun. And what's the
492
00:32:08.200 --> 00:32:13.759
dungeon mayhem? I think it's called
yea also a ton of is that a
493
00:32:14.400 --> 00:32:19.640
preconstructed deck card game? But it's
made it's made by Wizard's like it's just
494
00:32:19.680 --> 00:32:22.440
a little casual game, and like, maybe that's what we do tonight.
495
00:32:22.160 --> 00:32:25.759
I have plenty of one shots ready
to go that that I keep prepared with
496
00:32:25.920 --> 00:32:29.519
Minis to set aside for them,
that I keep prepared for the for the
497
00:32:29.519 --> 00:32:31.799
game store and breweries. So if
we have enough for a one shot and
498
00:32:31.839 --> 00:32:36.359
there's not enough for a canonical campaign, or if the DM can't make it
499
00:32:36.400 --> 00:32:38.400
and I can and I can d
M for the night, that's another option.
500
00:32:39.200 --> 00:32:43.680
I actually really like your prequel idea. And I couldn't tell if Jim
501
00:32:43.759 --> 00:32:46.359
was making a face about the prequel
thing or not, But but I've played
502
00:32:46.440 --> 00:32:52.160
in a prequel canonical one shot on
D and D four O four which I
503
00:32:52.200 --> 00:32:55.920
haven't decided if that interview is coming
out next week or last week, so
504
00:32:57.119 --> 00:32:59.839
go back and listen to it or
wait a week, whichever I decide.
505
00:33:00.039 --> 00:33:04.160
But prequels are fun. You do
prequels, You can do dream sequences,
506
00:33:04.400 --> 00:33:08.480
you can do you can do the
thing where like if currently what you're doing
507
00:33:08.559 --> 00:33:14.640
is rescuing some farmers that got captured
by goblins, you can play the union
508
00:33:14.759 --> 00:33:19.680
going back and show the farmers getting
captured, you know, like like you
509
00:33:19.680 --> 00:33:22.359
can almost use it like a retcon
a little bit. That's what we did.
510
00:33:22.359 --> 00:33:25.759
We did you can do. Yeah, we did a prequel one shot
511
00:33:25.839 --> 00:33:30.599
for like in their story there was
like the event. It was something like
512
00:33:30.640 --> 00:33:34.039
really really bad that happened that people
alluded to, but like no one really
513
00:33:34.119 --> 00:33:37.359
told exactly what happened. We played
out what happened and we were the bad
514
00:33:37.400 --> 00:33:39.079
guys. Yeah, so you want
to save the farmers. That was not
515
00:33:39.160 --> 00:33:43.960
what we did. Yeah, you
can play the goblins who capture the farmers.
516
00:33:44.039 --> 00:33:46.880
Yeah, that's cool. I cast
Fireball, right, it was awful.
517
00:33:47.680 --> 00:33:54.799
But just the one player like uh
like silently messaged the d M and
518
00:33:54.839 --> 00:34:00.400
he's like, I have the opportunity
to create a time paradox right now.
519
00:34:00.480 --> 00:34:02.720
He's like, please don't. I
don't know how to handle that, So
520
00:34:02.799 --> 00:34:06.920
just make sure you're not creating any
paradoxes. And by killing your big bad
521
00:34:06.960 --> 00:34:08.760
while he's a baby, you can, like you know you can, and
522
00:34:09.280 --> 00:34:14.679
then you know, maybe it's worse
or this is the reveal that that's that's
523
00:34:14.719 --> 00:34:16.800
not the real big bad. This
is the the guy who took his place.
524
00:34:17.000 --> 00:34:20.440
Well it would be really great about
that though. Is the player that
525
00:34:20.480 --> 00:34:22.920
missed that session coming back and be
like, wait a minute, what did
526
00:34:22.920 --> 00:34:27.800
I miss? No? No,
no, you shot Gary Hitler. He
527
00:34:27.960 --> 00:34:30.039
was gonna win no Bell Prize.
Dary was a good guy. He gott
528
00:34:30.039 --> 00:34:36.639
to art school. So but I
like the ideas that you're laid out and
529
00:34:37.159 --> 00:34:42.199
they're all totally viable options. So
the question about like when do you do
530
00:34:42.239 --> 00:34:45.639
this, when do you do that? That is up for your players and
531
00:34:45.760 --> 00:34:47.159
you and I will chime in on
that if you invite me to play,
532
00:34:47.800 --> 00:34:51.920
and that's that's kind of that's kind
of my thing. Any other any of
533
00:34:51.920 --> 00:34:54.760
the major things you want to drop
on this, No, he covered this
534
00:34:54.800 --> 00:34:59.639
pretty thoroughly. I covered everything I
want to talk about, so hear,
535
00:34:59.760 --> 00:35:01.639
I think so much for listening.
I will I think I've we got we
536
00:35:01.679 --> 00:35:05.079
got some mutual friends, and I
think I promised to run one shot for
537
00:35:05.119 --> 00:35:07.039
you guys, so looking forward to
that. You know what, I Am
538
00:35:07.079 --> 00:35:08.880
going to say. One thing please
that we didn't really cover, and that
539
00:35:09.039 --> 00:35:14.199
is that every now and then sometimes
it's okay to take a week off.
540
00:35:14.480 --> 00:35:16.559
That's fine too. There's nothing wrong
with that. You can totally do that.
541
00:35:16.639 --> 00:35:20.400
And if you know, and if
everybody's going like I don't know about
542
00:35:20.400 --> 00:35:22.559
this, week, take a week
off, take a breather, you know,
543
00:35:23.199 --> 00:35:27.159
play some video games, go you
know, go for a walk outside,
544
00:35:27.559 --> 00:35:30.239
and then pick it up next week
when everybody's freshing him. That that's
545
00:35:30.239 --> 00:35:32.719
totally cool too, Like just because
just because someone's there doesn't mean you like
546
00:35:34.119 --> 00:35:37.360
have to come up with an alternate
activity. It is okay, every now
547
00:35:37.400 --> 00:35:38.960
and then, it takes sure,
Yeah, well we do that pretty often.
548
00:35:39.400 --> 00:35:44.400
It's a little too often, but
it's yeah, keep us us going
549
00:35:44.480 --> 00:35:46.920
on, us playing much more infrequently
as than most tables. Lets us do
550
00:35:47.000 --> 00:35:50.320
that. It's like, hey,
next week instead where we're like, we're
551
00:35:50.320 --> 00:35:52.000
not really losing anything, but yeah, totally fine as well. And it's
552
00:35:52.000 --> 00:35:54.440
going to come as a shock to
a lot of listeners, but there's other
553
00:35:54.480 --> 00:35:59.159
things to do then play D and
D. It's true, we just lost
554
00:35:59.199 --> 00:36:02.000
ten subscribers. Okay, you can
go to the theater and watch a show
555
00:36:02.039 --> 00:36:06.880
about Dada. You can go back
an episode or possibly two, depending on
556
00:36:06.920 --> 00:36:12.239
how I feel. Listen to Jim's
synopsis on that go outside, slow down,
557
00:36:12.280 --> 00:36:15.920
Joe, all right, relax,
Okay, we speak like, that's
558
00:36:15.920 --> 00:36:16.800
cool if that's what you want to
do. But yeah, dude, thanks
559
00:36:16.840 --> 00:36:20.679
so much for sending you a question, you can send yours in that you
560
00:36:20.679 --> 00:36:22.920
can need the email us at Hello
Adventurers Podcast at gmail dot com, or
561
00:36:22.920 --> 00:36:27.239
you can leave a voicemail just like
Karen did at Hello Adventurers Podcast dot com
562
00:36:27.239 --> 00:36:30.880
slash voice that'll bring you to a
little web page you can do right from
563
00:36:30.920 --> 00:36:34.599
your phone without actually having a dial
anything. It's literally one button. It
564
00:36:34.599 --> 00:36:37.960
cannot be any easier. Because we
love to hear your questions. Will we
565
00:36:37.239 --> 00:36:39.519
try to do a mail back show
where we enter them a bunch of these,
566
00:36:39.519 --> 00:36:45.000
but this particular question warranted its own
episode. So and if you got
567
00:36:45.000 --> 00:36:49.199
something that is that's that deep and
that also, we will set up an
568
00:36:49.199 --> 00:36:51.599
episode for that as well. I
think it's going to wrap it up right.
569
00:36:51.920 --> 00:36:54.280
Yeah. Cool, So, Jim, Joe, thanks for hanging out
570
00:36:54.280 --> 00:36:58.199
with me, Thanks for having me, and thank you for listening to Hello
571
00:36:58.239 --> 00:37:00.719
Adventurers. We are your host Jason
Tiso, Jim Crocker and Joe McCall,
572
00:37:01.119 --> 00:37:05.239
producer, editor and engineer Jason Portiso
and used by Nick Spurrier, Artworth,
573
00:37:05.280 --> 00:37:08.000
Battison Broderick. You can reach out
to us with any feedbackward suggestions by emailing
574
00:37:08.039 --> 00:37:21.360
Helloa Adventurers Podcast at gmail dot com. Helloadventures is a JTP audio production Goodbye Adventures,

















